R: A target creature you control, which cannot have a toughness greater than 2, gains flying until end of turn. Other effects may later be used to increase the creature’s toughness. At end of turn, flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent’s favor, bury that creature.
Card Type
Enchantment
Rarity
Uncommon
Edition
Fallen Empires
Condition
Near Mint
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